Risk Cloud & Serverless

The cloud is one of the most innovative developments since the turn of the millennium and enables us to make widespread use of neural networks, which we popularly refer to as Large Language Models (LLM). This technological leap can only be surpassed by quantum computing. But enough of the buzzwords for SEO optimization, instead let’s take a look behind the scenes. Let’s start with what the cloud actually is and put all the marketing terms aside.

The best way to imagine the cloud is as a gigantic supercomputer made up of many small computers like building blocks. This theoretically allows you to combine any amount of CPU power, RAM and hard drive space. On this supercomputer, which runs in a data center, virtual machines can now be provided that simulate a real computer with freely definable hardware. In this way, the physical hardware resources can be optimally distributed among the provided virtual machines.

When it comes to cloud, we roughly distinguish between three different operating levels: Infrastructure as a Service (IaaS), Platform as a Service (PaaS) and Software as a Service. The image below gives an idea of ​​how these levels are divided.

To put it simply, you can say that with IaaS the provider only provides the hardware specification. So CPU, RAM, hard drive and internet connection. Via the administration software e.g. B. Kubernetes, you can now create your own virtual machines/containers and install the corresponding operating systems and services yourself. The entire responsibility for security and network routing lies with the customer. PaaS, on the other hand, already provides a rudimentary virtual machine including the selected operating system. What you ultimately install on this system above the operating system level is up to you. But here too, the issue of security is largely in the hands of the customer. For most hosting providers, typical PaaS products are so-called virtual servers. Users have the least freedom with SaaS. Here you usually only have permission to use software through a user account. Very typical SaaS products are email accounts, but also so-called managed servers. Managed servers are mostly used to provide your own websites. Here the version of the programming language and the database is specified by the server operator.

Managed servers in particular have a long tradition. They emerged at the turn of the millennium to provide an immediately usable environment for dynamic PHP websites with a MySQL database connection. The situation is similar with the serverless products that have recently become fashionable. Depending on your level of experience, you can now buy corresponding products from the major providers AWS, Google and Microsoft Azure.

The idea is to no longer operate your own servers for the services and thus outsource the entire hardware, operation and security effort to the cloud operators. In principle, this isn’t a bad idea, especially when it comes to small companies or startups that don’t have a lot of financial resources at their disposal or simply lack the administrative know-how for networks, Linux and server security.

Of course, serverless offerings that are completely managed externally quickly reach their limits. Especially if you want to provide your own developed individual serverless software in the cloud with as little effort as possible, you will come across many a stumbling block. A problem is often the flexible expandability when requirements change. You can certainly buy products from the various providers’ portfolios and combine them as you like like a building block set, but the costs incurred can quickly add up.

Basically, there is nothing wrong with a pay per use model (i.e. pay for what you use). At first glance, this is not a bad solution for people and organizations with small budgets. But here too, it’s the little details that can quickly grow into serious problems.

If you choose any cloud provider, you are well advised to avoid its proprietary management and automation products and instead use established general products if possible. If you commit yourself to one provider with all the consequences, it will only be possible to switch to another provider with great effort. Changes to the terms and conditions or continuously increasing costs are possible reasons for a forced change. Therefore, test whoever binds himself forever.

But also careless use of resources in cloud systems, e.g. B. due to incorrect configurations or unfavorable deployment strategies, can lead to an explosion in costs. Here you are well advised if there is the option to set limits and activate them. So that once you reach a certain amount, you will be informed that only a ‘certain’ quota is available. Especially with highly available services that suddenly receive an enormous number of new users, such limits can quickly lead to them being disconnected from the network. It is therefore always a good idea to use two cloud solutions, one for development and a separate one for the productive system, in order to minimize the offline risk.

Similar to stock market trading, you can also define limits for cloud services like AWS. Stop-loss orders on the stock market prevent you from selling a stock too cheaply or buying it too expensively. With the pay-per-use model, it’s not much different in the cloud. Here, you need to set appropriate limits with your provider to prevent bills from exceeding your available budget. These limits are also dynamic in the cloud. This means that the framework conditions are constantly changing, requiring the necessary limits to be regularly adjusted to meet current needs. To identify bottlenecks early, a robust monitoring system should be in place. The minimum requirement for an AWS node is determined by its requests. The upper limit of available resources is defined by the limit. Tools like IBM’s Kubecost can largely automate cost monitoring in Kubernetes clusters.

For cloud development environments, you should also keep a close eye on your own development and DevOps team. If an NPM Docker container of over 2 GB is created on the fly every time for a simple JavaScript Angular app, this strategy should definitely be questioned. Even if the cloud can allocate seemingly infinite resources dynamically, that doesn’t mean that this happens for free.

Of course, the issue of security is also an important factor. Of course, you can trust the cloud operator when he says that everything is encrypted and access to customer data and business secrets is not possible. One can certainly assume that the information that is to be accessed in most ventures rarely has any exciting or even exciting content that could be of interest to large cloud operators. If you still want to be on the safe side, you should write off the idea of ​​serverless completely and consider running your own cloud. Thanks to modern and free software, this is now easier than expected.

I have learned from personal experience that, given the complexity of modern web applications, efficient monitoring with Grafana and Prometheus or other solutions such as the ELK Stack or Slunk is essential. But some DevOps teams have difficulties with data collection and proper evaluation. IT decision-makers in particular are asked to get a technical overview so as not to fall for the well-sounding marketing traps of cloud and serverless.


The Future of Build Management

It’s not just high-level languages, which need to convert source code into machine code to make it executable, that require build tools. These tools are now also available for modern scripting languages ​​like Python, Ruby, and PHP, as their scope of responsibility continues to expand. Looking back at the beginnings of this tool category, one inevitably encounters make, the first official representative of what we now call a build tool. Make’s main task was to generate machine code and package the files into a library or executable. Therefore, build tools can be considered automation tools. It’s logical that they also take over many other recurring tasks that arise in a developer’s daily work. For example, one of the most important innovations responsible for Maven’s success was the management of dependencies on other program libraries.

Another class of automation tools that has almost disappeared is the installer. Products like Inno Setup and Wise Installer were used to automate the installation process for desktop applications. These installation routines are a special form of deployment. The deployment process, in turn, depends on various factors. First and foremost, the operating system used is, of course, a crucial criterion. But the type of application also has a significant influence. Is it, for example, a web application that requires a defined runtime environment (server)? We can already see here that many of the questions being asked now fall under the umbrella of DevOps.

As a developer, it’s no longer enough to simply know how to write program code and implement functions. Anyone wanting to build a web application must first get the corresponding server running on which the application will execute. Fortunately, there are now many solutions that significantly simplify the provisioning of a working runtime. But especially for beginners, it’s not always easy to grasp the whole topic. I still remember questions in relevant forums about downloading Java Enterprise, but only finding that the application server was included.

Where automation solutions were lacking in the early 2000s, the challenge today is choosing the right tool. There’s an analogy here from the Java universe. When the Gradle build tool appeared on the market, many projects migrated from Maven to Gradle. The argument was that it offered greater flexibility. Often, the ability to define orchestrated builds was needed—that is, the sequence in which subprojects are created. Instead of acknowledging that this requirement represented an architectural shortcoming and addressing it, complex and difficult-to-manage build logic was built in Gradle. This, in turn, made customizations difficult to implement, and many projects were migrated back to Maven.

From DevOps automations, so-called pipelines have become established. Pipelines can also be understood as processes, and these processes can, in turn, be standardized. The best example of a standardized process is the build lifecycle defined in Maven, also known as the default lifecycle. This process defines 23 sequential steps, which, broadly speaking, perform the following tasks:

  • Resolving and deploying dependencies
  • Compiling the source code
  • Compiling and running unit tests
  • Packaging the files into a library or application
  • Deploying the artifact locally for use in other local development projects
  • Running integration tests
  • Deploying the artifacts to a remote repository server.

This process has proven highly effective in countless Java projects over the years. However, if you run this process as a pipeline on a CI server like Jenkins, you won’t see much. The individual steps of the build lifecycle are interdependent and cannot be triggered individually. It’s only possible to exit the lifecycle prematurely. For example, after packaging, you can skip the subsequent steps of local deployment and running the integration tests.

A weakness of the build process described here becomes apparent when creating web applications. Web frontends usually contain CSS and JavaScript code, which is also automatically optimized. To convert variables defined in SCSS into correct CSS, a SASS preprocessor must be used. Furthermore, it is very useful to compress CSS and JavaScript files as much as possible. This obfuscation process optimizes the loading times of web applications. However, there are already countless libraries for CSS and JavaScript that can be managed with the NPM tool. NPM, in turn, provides so-called development libraries like Grunt, which enable CSS processing and optimization.

We can see how complex the build process of modern applications can become. Compilation is only a small part of it. An important feature of modern build tools is the optimization of the build process. An established solution for this is creating incremental builds. This is a form of caching where only changed files are compiled or processed.

Jenkins Pipelines

But what needs to be done during a release? This process is only needed once an implementation phase is complete, to prepare the artifact for distribution. While it’s possible to include all the steps involved in a release in the build process, this would lead to longer build times. Longer local build times disrupt the developer’s workflow, making it more efficient to define a separate process for this.

An important condition for a release is that all used libraries must also be in their final release versions. If this isn’t the case, it cannot be guaranteed that subsequent releases of this version are identical. Furthermore, all test cases must run correctly, and a failure will abort the process. Additionally, a corresponding revision tag should be set in the source control repository. The finished artifacts must be signed, and API documentation must be created. Of course, the rules described here are just a small selection, and some of the tasks can even be parallelized. By using sophisticated caching, creating a release can be accomplished quickly, even for large monoliths.

Furthermore, by utilizing sophisticated caching, creating a release can be accomplished quickly, even for large monoliths. For Maven, for example, no complete release process, similar to the build process, has been defined. Instead, the community has developed a special plugin that allows for the semi-automation of simple tasks that arise during a release.

If we take a closer look at the topic of documentation and reporting, we find ample opportunities to describe a complete process. Creating API documentation would be just one minor aspect. Far more compelling about standardized reporting are the various code inspections, some of which can even be performed in parallel.

Of course, deployment is also essential. Due to the diversity of potential target environments, a different strategy is appropriate here. One possible approach would be broad support for configuration tools like Ansible, Chef, and Puppet. Virtualization technologies such as Docker and LXC containers are also standard in the age of cloud computing. The main task of deployment would then be provisioning the target environment and deploying the artifacts from a repository server. A wealth of different deployment templates would significantly simplify this process.

If we consistently extrapolate from these assumptions, we conclude that there can be different types of projects. These would be classic development projects, from which artifacts for libraries and applications are created; test projects, which in turn contain the created artifacts as dependencies; and, of course, deployment projects for providing the infrastructure. The area of ​​automated deployment is also reflected in the concepts of Infrastructure as Code and GitOps, which can be taken up and further developed here.


Spring Cleaning for Docker

Anyone interested in this somewhat specialized article doesn’t need an explanation of what Docker is and what this virtualization tool is used for. Therefore, this article is primarily aimed at system administrators, DevOps engineers, and cloud developers. For those who aren’t yet completely familiar with the technology, I recommend our Docker course: From Zero to Hero.

In a scenario where we regularly create new Docker images and instantiate various containers, our hard drive is put under considerable strain. Depending on their complexity, images can easily reach several hundred megabytes to gigabytes in size. To prevent creating new images from feeling like downloading a three-minute MP3 with a 56k modem, Docker uses a build cache. However, if there’s an error in the Dockerfile, this build cache can become quite bothersome. Therefore, it’s a good idea to clear the build cache regularly. Old container instances that are no longer in use can also lead to strange errors. So, how do you keep your Docker environment clean?

While docker rm <container-nane> and docker rmi <image-id> will certainly get you quite far, in build environments like Jenkins or server clusters, this strategy can become a time-consuming and tedious task. But first, let’s get an overview of the overall situation. The command docker system df will help us with this.

root:/home# docker system df
TYPE            TOTAL     ACTIVE    SIZE      RECLAIMABLE
Images          15        9         5.07GB    2.626GB (51%)
Containers      9         7         11.05MB   5.683MB (51%)
Local Volumes   226       7         6.258GB   6.129GB (97%)
Build Cache     0         0         0B        0B

Before I delve into the details, one important note: The commands presented are very efficient and will irrevocably delete the corresponding areas. Therefore, only use these commands in a test environment before using them on production systems. Furthermore, I’ve found it helpful to also version control the commands for instantiating containers in your text file.

The most obvious step in a Docker system cleanup is deleting unused containers. Specifically, this means that the delete command permanently removes all instances of Docker containers that are not running (i.e., not active). If you want to perform a clean slate on a Jenkins build node before deployment, you can first terminate all containers running on the machine with a single command.

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The -f parameter suppresses the confirmation prompt, making it ideal for automated scripts. Deleting containers frees up relatively little disk space. The main resource drain comes from downloaded images, which can also be removed with a single command. However, before images can be deleted, it must first be ensured that they are not in use by any containers (even inactive ones). Removing unused containers offers another practical advantage: it releases ports blocked by containers. A port in a host environment can only be bound to a container once, which can quickly lead to error messages. Therefore, we extend our script to include the option to delete all Docker images not currently used by containers.

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Another consequence of our efforts concerns Docker layers. For performance reasons, especially in CI environments, you should avoid using them. Docker volumes, on the other hand, are less problematic. When you remove the volumes, only the references in Docker are deleted. The folders and files linked to the containers remain unaffected. The -a parameter deletes all Docker volumes.

docker volume prune -a -f

Another area affected by our cleanup efforts is the build cache. Especially if you’re experimenting with creating new Dockerfiles, it can be very useful to manually clear the cache from time to time. This prevents incorrectly created layers from persisting in the builds and causing unusual errors later in the instantiated container. The corresponding command is:

docker buildx prune -f

The most radical option is to release all unused resources. There is also an explicit shell command for this.

docker volume prune -a -f

We can, of course, also use the commands just presented for CI build environments like Jenkins or GitLab CI. However, this might not necessarily lead to the desired result. A proven approach for Continuous Integration/Continuous Deployment is to set up your own Docker registry where you can deploy your self-built images. This approach provides a good backup and caching system for the Docker images used. Once correctly created, images can be conveniently deployed to different server instances via the local network without having to constantly rebuild them locally. This leads to a proven approach of using a build node specifically optimized for Docker images/containers to optimally test the created images before use. Even on cloud instances like Azure and AWS, you should prioritize good performance and resource efficiency. Costs can quickly escalate and seriously disrupt a stable project.

In this article, we have seen that in-depth knowledge of the tools used offers several opportunities for cost savings. The motto “We do it because we can” is particularly unhelpful in a commercial environment and can quickly degenerate into an expensive waste of resources.


Cookbook: Maven Source Code Samples

Our Git repository contains an extensive collection of various code examples for Apache Maven projects. Everything is clearly organized by topic.

Back to table of contents: Apache Maven Master Class

  1. Token Replacement
  2. Compiler Warnings
  3. Excecutable JAR Files
  4. Enforcments
  5. Unit & Integration Testing
  6. Multi Module Project (JAR / WAR)
  7. BOM – Bill Of Materials (Dependency Management)
  8. Running ANT Tasks
  9. License Header – Plugin
  10. OWASP
  11. Profiles
  12. Maven Wrapper
  13. Shade Ueber JAR (Plugin)
  14. Java API Documantation (JavaDoc)
  15. Java Sources & Test Case packaging into JARs
  16. Docker
  17. Assemblies
  18. Maven Reporting (site)
  19. Flatten a POM
  20. GPG Signer

Apache Maven Master Class

Apache Maven (Maven for short) was first released on March 30, 2002, as an Apache Top-Level Project under the free Apache 2.0 License. This license also allows free use by companies in a commercial environment without paying license fees.

The word Maven comes from Yiddish and means something like “collector of knowledge.”

Maven is a pure command-line program developed in the Java programming language. It belongs to the category of build tools and is primarily used in Java software development projects. In the official documentation, Maven describes itself as a project management tool, as its functions extend far beyond creating (compiling) binary executable artifacts from source code. Maven can be used to generate quality analyses of program code and API documentation, to name just a few of its diverse applications.

Benefits


  Online Course (yearly subsciption / 365 days)

Maven Master Class
m 3.47 Milli-Bitcoin

Target groups

This online course is suitable for both beginners with no prior knowledge and experienced experts. Each lesson is self-contained and can be individually selected. Extensive supplementary material explains concepts and is supported by numerous references. This allows you to use the Apache Maven Master Class course as a reference. New content is continually being added to the course. If you choose to become an Apache Maven Master Class member, you will also have full access to exclusive content.

Developer

  • Maven Basics
  • Maven on the Command Line
  • IDE Integration
  • Archetypes: Creating Project Structures
  • Test Integration (TDD & BDD) with Maven
  • Test Containers with Maven
  • Multi-Module Projects for Microservices

Build Manager / DevOps

  • Release Management with Maven
  • Deploy to Maven Central
  • Sonatype Nexus Repository Manager
  • Maven Docker Container
  • Creating Docker Images with Maven
  • Encrypted Passwords
  • Process & Build Optimization

Quality Manager

  • Maven Site – The Reporting Engine
  • Determine and evaluate test coverage
  • Static code analysis
  • Review coding style specifications

In-Person Live Training – Build Management with Apache Maven

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Vibe coding – a new plague of the internet?

When I first read the term vibe coding, I first thought of headphones, chill music and transitioning into flow. The absolute state of creativity that programmers chase. A rush of productivity. But no, it became clear to me quite quickly that it was about something else.
Vibe coding is the name given to what you enter into an AI via the prompt in order to get a usable program. The output of the Large Language Model (LLM) is not yet the executable program, but rather just the corresponding source text in the programming language that the Vibe Coder specifies. Therefore, depending on which platform it is on, the Vibe Coder still needs the ability to make the whole thing work.

Since I’ve been active in IT, the salespeople’s dream has been there: You no longer need programmers to develop applications for customers. So far, all approaches of this kind have been less than successful, because no matter what you did, there was no solution that worked completely without programmers. A lot has changed since the general availability of AI systems and it is only a matter of time before LLM systems such as Copilot etc. also deliver executable applications.

The possibilities that Vibe Coding opens up are quite remarkable if you know what you are doing. Straight from Goethe’s sorcerer’s apprentice, who was no longer able to master the spirits he summoned. Are programmers now becoming obsolete? In the foreseeable future, I don’t think the programming profession will die out. But a lot will change and the requirements will be very high.

I can definitely say that I am open to AI assistance in programming. However, my experiences so far have taught me to be very careful about what the LLMs suggest as a solution. Maybe it’s because my questions were very specific and for specific cases. The answers were occasionally a pointer in a possible direction that turned out to be successful. But without your own specialist knowledge and experience, all of the AI’s answers would not have been usable. Justifications or explanations should also be treated with caution in this context.

There are now various offers that want to teach people how to use artificial intelligence. So in plain language, how to formulate a functioning prompt. I think such offers are dubious, because the LLMs were developed to understand natural (human) language. So what should you learn to formulate complete and understandable sentences?

Anyone who creates an entire application using Vibe Coding must test it extensively. So click through the functions and see if everything works as it should. This can turn into a very annoying activity that becomes more annoying with each run.

The use of programs created by Vibe Coding is also unproblematic as long as they run locally on your own computer and are not freely accessible as a commercial Internet service. Because this is exactly where the danger lurks. The programs created by Vibe Coding are not sufficiently protected against hacker attacks, which is why they should only be operated in closed environments. I can also well imagine that in the future the use of programs that are Vibe Coded will be prohibited in security-critical environments such as authorities or banks. As soon as the first cyber attacks on company networks through Vibe coding programs become known, the bans are in place.

Besides the question of security for Vibe Coding applications, modifications and extensions will be extremely difficult to implement. This phenomenon is well-known in software development and occurs regularly with so-called legacy applications. As soon as you hear that something has grown organically over time, you’re already in the thick of it. A lack of structure and so-called technical debt cause a project to erode over time to such an extent that the impact of changes on the remaining functionality becomes very difficult to assess. It is therefore likely that there will be many migration projects in the future to convert AI-generated codebases back into clean structures. For this reason, Vibe Coding is particularly suitable for creating prototypes to test concepts.

There are now also complaints in open source projects that every now and then there are contributions that convert almost half of the code base and add faulty functions. Of course, common sense and the many standards established in software development help here. It’s not like we haven’t had experience with bad code commits in open source before. This gave rise to the dictatorship workflow for tools like Git, which was renamed Pull Request by the code hosting platform GitHub.

So how can you quickly identify bad code? My current prescription is to check test coverage for added code. No testing, no code merge. Of course, test cases can also be Vibe Coded or lack necessary assertions, which can now also be easily recognized automatically. In my many years in software development projects, I’ve experienced enough that no Vibe Coder can even come close to bringing beads of sweat to my forehead.

My conclusion on the subject of Vibe Coding is: In the future, there will be a shortage of capable programmers who will be able to fix tons of bad production code. So it’s not a dying profession in the foreseeable future. On the other hand, a few clever people will definitely script together a few powerful isolated solutions for their own business with simple IT knowledge that will lead to competitive advantages. As we experience this transformation, the Internet will continue to become cluttered and the gems Weizenbaum once spoke of will become harder to find.